Guardians destiny TCG is a card game set in a fantasy world, Thaensra, which is ruled by 16 powerful beings known as guardians.
Each deck has its own mechanics, choose the one you like the most.
Play strategically, as even the position where you play your cards can decide your fate.
The board consist of 10 spaces for each player.
5 Spaces in front for the unit cards .
5 Spaces back for the Support Cards .
Aditional, the board counts with a space for the deck , The Graveyard and the Guardian .
Starting the match
– Every player uses a Deck with 30 minimun and 50 maximun cards.
– Every player starts with 500 Life points and a hand of 5 cards.
– You can make a Mulligan in your first turn, only once. Shuffle the Deck.
– The player that starts second can draw an extra card.
Playing your turn.
– Turn Order:
1. Draw a Card
2. Apply effects from cards already in field.
3. Place cards from your hand to field. for units you can summon 2 basic cards, or upgrade 1 card and summon one basic card.
4. Attack with every unit in field.
– If you have more than 7 cards in your hand, you will need to discard one
– Once you call an attack, you can’t set anymore cards in field that turn.
Attacking
– you can attack with every available unit in field. Each unit can attack only once, unless an effect says otherwise.
– A unit can attack the opponent’s life points if there’s an empty unit space in range.
– When your Life points are attacked, you can activate any trap that is in field.
Winning
– you win when your opponent’s life points reach zero.
EVERY FACTION HAS ITS OWN MECHANICS
MORDRAK CASTLE
mordrak gears are generated by the effect of many mordrak units
UGRUHA OGRES
OGRES RECEIVE 1 HONOR POINT EACH TIME THEY DESTROY AN ENEMY UNIT OR THEY UPGRADE A UNIT.