Each player starts with 500 life points, and has a board with 5 unit squares and 5 support squares.
Plan your strategy well, as where you play your cards can be vital to winning the game.
Use the Guardians as an Az up your sleeve to turn the game around or to deal a mortal blow to your opponent. 3 may accompany you in combat, but only 2 may be called into battle.
UNIT CARDS
Each unit has an attack range and, depending on its type, additional effects. Learn how to get the most out of them.
The Mobile Castle of Mordrak is a massive fortress commanded by Lord Midregas, one of the three T'Naiel of Guardian Anferion. Despite its size, is very silent and usually nobody hear when its comes or goes, and much less they know what its mission is.
Ugruha's known for being the home of the ogres, and other enourmous beasts, all cause because of a single fruit, the Urg, which makes whoever who eats it grow in size even to colosal dimensions. It's plains, forests and mountains are very dangerous and only the ogres can really call this place their home.
The warm lands of Haukari, located in the heart of the Kudashara, has been for milenia a point of economic and cultural interchange, many merchants cross between the empires of Abezzel, Xaradarz, Escyddar and Vanatuf. Many consider this a land for everyone but the home of none. That's not true for the Hakk, descendants of the ancient empire of Haukar, who whishes for their country to rise again.